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1. Environmental Conservation in EvE - in EVE General Discussion [original thread]
This sounds like goons/test trying to get miners to stop mining and resell wholesale ore and minerals.
- by Ching Mortao - at 2013.01.05 16:47:00
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2. The Possible Coming Death of Small Gang PVP - in Player Features and Ideas Discussion [original thread]
No, I think the solution lies in the lack of ability to team up against these in local. Why doesnt OP just make an alliance to keep them out of syndicate, might be a sucessful solution. I think CCP shouldn't get involved in player emerging conflic...
- by Ching Mortao - at 2013.01.05 16:31:00
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3. I would like to see a new movement engine like real space. - in Player Features and Ideas Discussion [original thread]
Now this would add a new level to PVP tactics. *comes from up above a fight in a titan*
- by Ching Mortao - at 2013.01.05 16:26:00
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4. Industrial Corporation. Cirrone [CFCM] - in Alliance and Corporation Recruitment Center [original thread]
Well, At least I think thats our ticker.... Anyways, We are looking for pilots all sorts into Industry. No Requirements, We will just look at your Employment history first is all. We want Freighter, Traders, Miners, Manufacturers, Looking to star...
- by Ching Mortao - at 2012.12.26 21:39:00
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5. Halaima Miner Bumping IPO ROUND 4 - SELLING RIGHT NOW! Get 'em quick! - in Market Discussions [original thread]
So then how do I get my dividends?
- by Ching Mortao - at 2012.12.15 04:00:00
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6. Halaima Miner Bumping IPO ROUND 4 - SELLING RIGHT NOW! Get 'em quick! - in Market Discussions [original thread]
I am sorry, but I dont see them. Where would I find them?
- by Ching Mortao - at 2012.12.13 22:20:00
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7. Halaima Miner Bumping IPO ROUND 4 - SELLING RIGHT NOW! Get 'em quick! - in Market Discussions [original thread]
30 shares bought, Cirrone Corporation.
- by Ching Mortao - at 2012.12.12 22:09:00
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8. More dynamic market, and some other idea's. - in Player Features and Ideas Discussion [original thread]
I guess there are many people who cant read
- by Ching Mortao - at 2011.10.02 18:57:00
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9. What I see in eve economy/industry/sov structure. - in Assembly Hall [original thread]
BUMP
- by Ching Mortao - at 2011.10.01 15:38:00
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10. More dynamic market, and some other idea's. - in Player Features and Ideas Discussion [original thread]
Eve online just needs more features and dynamics to its current system rather than nerfing or adding new ships or other random **** that wont work as many have suggested. I dont really know where to start, but I will go with SOV infrastructure and...
- by Ching Mortao - at 2011.10.01 15:31:00
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11. What I see in eve economy/industry/sov structure. - in Assembly Hall [original thread]
Eve online just needs more features and dynamics to its current system rather than nerfing or adding new ships or other random **** that wont work as many have suggested. I dont really know where to start, but I will go with SOV infrastructure and...
- by Ching Mortao - at 2011.09.30 22:26:00
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12. Corporation Shares: The start of the EVE Online Stock market - in Player Features and Ideas Discussion [original thread]
I wish they had a more dynamic system, to like invest in materials in general on the market, I mean this should work, because alliances are just a bunch of corporations anyways, but with this, we need a more industrial side to null-sec, with the s...
- by Ching Mortao - at 2011.09.30 21:56:00
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13. Giving low-sec and federation militia's a new meaning - in Player Features and Ideas Discussion [original thread]
The ability to allow low-sec to be attacked and taken by an alliance could be a gameplay thing and money sinker. What if say an alliance blockaded a low-sec spot near jita, it could change the economy a bit depending on trade routes, and you can i...
- by Ching Mortao - at 2011.09.27 22:03:00
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14. Corp Tax IDEA - in Player Features and Ideas Discussion [original thread]
I would like this also, and including a income tax maybe that applies to traders, but still allows them to profit.
- by Ching Mortao - at 2011.09.27 21:47:00
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15. Modular like ships. - in Player Features and Ideas Discussion [original thread]
We need more of them, its kind of like t3 ships with all sorts of options. I personally would love to see this for miners and capital ships.
- by Ching Mortao - at 2011.09.25 16:01:00
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16. Hive Ships (Motherships) - in Player Features and Ideas Discussion [original thread]
This should be an ORE based made ship for miners, would add something new to the mining area. It should be modular like a T3 and like a POS. Where for a trade - off instead of massive shields you can have two massive mining lasers.
- by Ching Mortao - at 2011.09.25 15:57:00
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17. Null-sec Industry. - in Player Features and Ideas Discussion [original thread]
Obviously you did not read it but I will edit the post.
- by Ching Mortao - at 2011.09.24 17:19:00
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18. Skill queue - in Player Features and Ideas Discussion [original thread]
I just want the ability to get rid of skillbooks I dont want to use or ever see, I am a neat freak lols. I am not asking that I get something in return such as skillpoints or isk when I delete them, just plain out delete them and they wont be in t...
- by Ching Mortao - at 2011.09.24 16:55:00
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19. Null-sec Industry. - in Player Features and Ideas Discussion [original thread]
I was wondering if we had the options or the ability to attract more players to null-sec industrial hubs with maybe a system to allow what is sold and baught in your market. What I am thinking of is publicising an outpost in null-sec for market gr...
- by Ching Mortao - at 2011.09.24 15:42:00
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20. What would happen if CCP killed Jita? - in Market Discussions [original thread]
It would be nice to have those random events. It would force people to use insurance more often, maybe evem make corporations for insurance. Then again we need it less like the middle-ages where we can invest in corporations and move isk elsewhere...
- by Ching Mortao - at 2011.09.24 15:24:00
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